// Copyright (c) 2021 .NET Foundation and Contributors. All rights reserved.
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for full license information.

using System;
using System.Reactive.Concurrency;

using Splat;

namespace ReactiveUI.Uwp;

/// <summary>
/// .NET Framework platform registrations.
/// </summary>
/// <seealso cref="ReactiveUI.IWantsToRegisterStuff" />
public class Registrations : IWantsToRegisterStuff
{
    /// <inheritdoc/>
    public void Register(Action<Func<object>, Type> registerFunction)
    {
        if (registerFunction is null)
        {
            throw new ArgumentNullException(nameof(registerFunction));
        }

        registerFunction(() => new PlatformOperations(), typeof(IPlatformOperations));
        registerFunction(() => new ActivationForViewFetcher(), typeof(IActivationForViewFetcher));
        registerFunction(() => new DependencyObjectObservableForProperty(), typeof(ICreatesObservableForProperty));
        registerFunction(() => new BooleanToVisibilityTypeConverter(), typeof(IBindingTypeConverter));
        registerFunction(() => new AutoDataTemplateBindingHook(), typeof(IPropertyBindingHook));

        registerFunction(() => new WinRTAppDataDriver(), typeof(ISuspensionDriver));

        if (!ModeDetector.InUnitTestRunner())
        {
            RxApp.TaskpoolScheduler = TaskPoolScheduler.Default;
            RxApp.MainThreadScheduler = new SingleWindowDispatcherScheduler();
        }
    }
}
